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Fucsia Background

Signature Only to Our University Program

Only in AIGU

Key Department Electives (AI-Focused)
 

• DGD041: Reinforcement Learning in Game Environments

• DGD047: Generative AI in Game Art & Dialogue

• AI301: Procedural Content Generation with AI

• AI302: AI in Game Engines (Unity ML-Agents, Unreal)

• AI403: Ethics and Bias in Game AI

• DGD049: AI for Serious Games (Education, Health, Therapy)

Studio & Startup Lab — Begin in Year 3

Students collaborate in real studio teams to build fully playable game prototypes. They learn production pipelines, marketing & publishing strategy, and how to pitch to investors and publishers.

Only in AIGU

Year 4 Capstone — Publish or Launch

During the capstone year, students complete a full-scale creative project and present it at Demo Day. Graduates leave with a portfolio and a clear pathway toward professional employment or independent studio creation.

  • Semester 1 (Fall)

    • AI101: AI & Logical Thinking in Games (4 ECTS)

    • PRP101: Programming with C++ (2 ECTS)

    • COE103: Computational Thinking (6 ECTS)

    • DGD111: Writing and Storytelling in Games (5 ECTS)

    • DGD107: Basic Programming 1 (C) (5 ECTS)

    • DGD113: Character Design (5 ECTS)

    • DGD109: 2D Design for Games (5 ECTS)

    • SEG001: Orientation (1 ECTS)

     

    Semester 2 (Spring)

    • DGD108: Basic Programming 2 (C++) (5 ECTS)

    • DGD114: Level Design Foundations (5 ECTS)

    • DGD110: 3D Design & Modeling (5 ECTS)

    • DGD112: Introduction to Game Engines (Unity) (6 ECTS)

    • DGD115: Game Art & Aesthetics (5 ECTS)

    • ENG110: Academic Reading & Communication (3 ECTS)

  • Semester 3 Fall

    AI201: Introduction to Machine Learning for Designers – 2 ECTS

    DGD201: 3D Animation for Games – 5 ECTS

    DGD203: Game Programming with C# – 6 ECTS

    DGD205: Game Development Pipeline – 6 ECTS

    DGD110: 3D Modeling for Games II – 5 ECTS

    Department Elective – 4 ECTS

    Total: 28 ECTS

    Semester 4 Spring

    DGD202: Game Engines I – 5 ECTS

    DGD204: Simulation for Games – 5 ECTS

    DGD208: Mobile Programming – 6 ECTS

    DGD212: Game Design Studio II – 8 ECTS

    Department Elective – 4 ECTS

    Total: 30 ECTS

  • Semester 5 Fall

    DGD301: Game Branding and Product Design – 5 ECTS

    DGD303: Game Engines II – 5 ECTS

    DGD305: Networking for Games – 5 ECTS

    Department Elective – 4 ECTS

    University Elective – 5 ECTS

    Total: 29 ECTS

    Semester 6 Spring

    DGD302: UI/UX for Games – 4 ECTS

    DGD304: Game Engines III – 5 ECTS

    DGD306: Game Design Studio III – 8 ECTS

    DGD308: Trends and Futures of Gaming – 5 ECTS

    Department Elective – 4 ECTS

    University Elective – 5 ECTS

    Total: 31 ECTS

    Semester 5 Fall

    DGD301: Game Branding and Product Design – 5 ECTS

    DGD303: Game Engines II – 5 ECTS

    DGD305: Networking for Games – 5 ECTS

    Department Elective – 4 ECTS

    University Elective – 5 ECTS

    Total: 29 ECTS

    Semester 6 Spring

    DGD302: UI/UX for Games – 4 ECTS

    DGD304: Game Engines III – 5 ECTS

    DGD306: Game Design Studio III – 8 ECTS

    DGD308: Trends and Futures of Gaming – 5 ECTS

    Department Elective – 4 ECTS

    University Elective – 5 ECTS

    Total: 31 ECTS

  • Semester 7 Fall 

    • DGD401: Advanced Machine Learning and AI – 6 ECTS

    • DGD491: Graduation Project I – 11 ECTS

    • DGD682: Summer Internship – 5 ECTS

    • Department Elective – 4 ECTS

    • University Elective – 5 ECTS

    Total: 31 ECTS

    Semester 8 Spring 

    DGD492: Graduation Project II – 11 ECTS

    Department Elective – 4 ECTS

    Department Elective – 4 ECTS

    University Elective – 5 ECTS

    Total: 29 ECTS

Ready to begin your journey?

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