

Signature Only to Our University Program
Only in AIGU
Key Department Electives (AI-Focused)
• DGD041: Reinforcement Learning in Game Environments
• DGD047: Generative AI in Game Art & Dialogue
• AI301: Procedural Content Generation with AI
• AI302: AI in Game Engines (Unity ML-Agents, Unreal)
• AI403: Ethics and Bias in Game AI
• DGD049: AI for Serious Games (Education, Health, Therapy)
Studio & Startup Lab — Begin in Year 3
Students collaborate in real studio teams to build fully playable game prototypes. They learn production pipelines, marketing & publishing strategy, and how to pitch to investors and publishers.
Only in AIGU
Year 4 Capstone — Publish or Launch
During the capstone year, students complete a full-scale creative project and present it at Demo Day. Graduates leave with a portfolio and a clear pathway toward professional employment or independent studio creation.

Semester 1 (Fall)
• AI101: AI & Logical Thinking in Games (4 ECTS)
• PRP101: Programming with C++ (2 ECTS)
• COE103: Computational Thinking (6 ECTS)
• DGD111: Writing and Storytelling in Games (5 ECTS)
• DGD107: Basic Programming 1 (C) (5 ECTS)
• DGD113: Character Design (5 ECTS)
• DGD109: 2D Design for Games (5 ECTS)
• SEG001: Orientation (1 ECTS)
Semester 2 (Spring)
• DGD108: Basic Programming 2 (C++) (5 ECTS)
• DGD114: Level Design Foundations (5 ECTS)
• DGD110: 3D Design & Modeling (5 ECTS)
• DGD112: Introduction to Game Engines (Unity) (6 ECTS)
• DGD115: Game Art & Aesthetics (5 ECTS)
• ENG110: Academic Reading & Communication (3 ECTS)

Semester 3 Fall
AI201: Introduction to Machine Learning for Designers – 2 ECTS
DGD201: 3D Animation for Games – 5 ECTS
DGD203: Game Programming with C# – 6 ECTS
DGD205: Game Development Pipeline – 6 ECTS
DGD110: 3D Modeling for Games II – 5 ECTS
Department Elective – 4 ECTS
Total: 28 ECTS
Semester 4 Spring
DGD202: Game Engines I – 5 ECTS
DGD204: Simulation for Games – 5 ECTS
DGD208: Mobile Programming – 6 ECTS
DGD212: Game Design Studio II – 8 ECTS
Department Elective – 4 ECTS
Total: 30 ECTS

Semester 5 Fall
DGD301: Game Branding and Product Design – 5 ECTS
DGD303: Game Engines II – 5 ECTS
DGD305: Networking for Games – 5 ECTS
Department Elective – 4 ECTS
University Elective – 5 ECTS
Total: 29 ECTS
Semester 6 Spring
DGD302: UI/UX for Games – 4 ECTS
DGD304: Game Engines III – 5 ECTS
DGD306: Game Design Studio III – 8 ECTS
DGD308: Trends and Futures of Gaming – 5 ECTS
Department Elective – 4 ECTS
University Elective – 5 ECTS
Total: 31 ECTS

Semester 5 Fall
DGD301: Game Branding and Product Design – 5 ECTS
DGD303: Game Engines II – 5 ECTS
DGD305: Networking for Games – 5 ECTS
Department Elective – 4 ECTS
University Elective – 5 ECTS
Total: 29 ECTS
Semester 6 Spring
DGD302: UI/UX for Games – 4 ECTS
DGD304: Game Engines III – 5 ECTS
DGD306: Game Design Studio III – 8 ECTS
DGD308: Trends and Futures of Gaming – 5 ECTS
Department Elective – 4 ECTS
University Elective – 5 ECTS
Total: 31 ECTS

Semester 7 Fall
• DGD401: Advanced Machine Learning and AI – 6 ECTS
• DGD491: Graduation Project I – 11 ECTS
• DGD682: Summer Internship – 5 ECTS
• Department Elective – 4 ECTS
• University Elective – 5 ECTS
Total: 31 ECTS
Semester 8 Spring
DGD492: Graduation Project II – 11 ECTS
Department Elective – 4 ECTS
Department Elective – 4 ECTS
University Elective – 5 ECTS
Total: 29 ECTS